Plague Inc. has been downloaded by 120m people

first_imgPlague Inc. has been downloaded by 120m peopleDigital version of the hit game helped drive 35k sales of tabletop versionMatthew HandrahanEditor-in-ChiefWednesday 1st May 2019Share this article Recommend Tweet ShareCompanies in this articleNdemic CreationsThe digital version of Plague Inc. has now been downloaded by 120 million people, according to new figures released by the game’s creator, James Vaughan.Ndemic Creations’ hit game is available on numerous digital platforms, including Android, iOS, Steam, Xbox and PlayStation. It is a premium game on all of those platforms but Android, which is free to download with optional paid upgrades.While not every one of those user downloads will have been paid, 120 million is still a huge number for any game. The new total was revealed by Vaughan as a side-note to a breakdown of the commercial performance of the tabletop version, which has now sold more than 35,000 copies after more than two years on sale.”The ongoing success of the Plague Inc. digital game is a vital sales pipeline which allows us to ignore a lot of the normal rules of board game sales / distribution,” Vaughan said in the breakdown, which is available in full on Gamasutra.Related JobsSenior Game Designer – UE4 – AAA United Kingdom Amiqus GamesProgrammer – REMOTE – work with industry veterans! North West Amiqus GamesJunior Video Editor – GLOBAL publisher United Kingdom Amiqus GamesDiscover more jobs in games In the tabletop market, 10,000 units is considered a success, Vaughan said, and 100,000 units is a huge success. The majority of board games only get one print run, while Plague Inc. is already on its fourth.Ultimately, though, Vaughan advised other game developers not to pursue the tabletop market in order to make money.”The market is extremely competitive and having a good game is nowhere near enough to succeed,” he said. “If it wasn’t for the power of Plague Inc. we would not have sold a fraction of the units.”Celebrating employer excellence in the video games industry8th July 2021Submit your company Sign up for The Publishing & Retail newsletter and get the best of in your inbox. Enter your email addressMore storiesPlague Inc. pulled from Chinese App StoreDeveloper Ndemic Creations says outbreak simulation game removed because it “includes content that is illegal in China”By Brendan Sinclair A year agoPlague Inc. sees 50 per cent download spike due to Ebola fears”This is the first time a real world situation has been the reason why people are getting the game”By Matthew Handrahan 6 years agoLatest comments Sign in to contributeEmail addressPasswordSign in Need an account? Register now.last_img read more